BBC Future
Space Station

Controlling Curiosity: How do you drive a Mars rover?

About the author

Richard is a science journalist and presenter of the Space Boffins podcast. He edits Space:UK magazine for the UK Space Agency, commentates on launches for the European Space Agency and is a science presenter for BBC radio. You can also follow him on Twitter or Facebook.

  • Mars Yard
    At Nasa’s Jet Propulsion Laboratory in California, engineers have access to two full size replicas of the Curiosity Rover. (Copyright: Boffin Media)
  • Test run
    The robots are used to help troubleshoot and plan daily missions for the real rover that landed on Mars two months ago. (Copyright: Boffin Media)
  • Mindless moves
    Scarecrow, so called because it has no “brains” is be driven around the ‘Mars Yard’ test area using an iPhone app. (Copyright: Boffin Media)
  • Game over
    ...unless a journalist is at the controls. Here, the author, inspects the machine after ‘grounding’ it on a rock. (Copyright: Boffin Media)
  • Mission critical
    Mars Yard has become essential for the 200 or so scientists responsible for planning daily missions for the real rover. (Copyright: Nasa)
  • Water way to go
    So far Curiosity has covered more than 300m (1,000ft) since landing, making various discoveries along the way, including evidence of an ‘ancient streambed’. (Copyright: Nasa)

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Navigating a robot around a planet several million miles away is no small task, as Richard Hollingham finds out.

Engineers at Nasa’s Jet Propulsion Laboratory (JPL) in Pasadena, California,  have the ultimate iPhone app. But it’s not something you will find in the App Store. With a few taps on the screen, I can send a replica of Nasa’s Curiosity rover trundling - at a slow walking pace - across the rocky terrain of JPL’s outdoor test area, known as Mars Yard.

I find myself treating the experience like a video game: starting out cautiously with a few gentle turns, before commanding the car-sized rover to cross some sizable boulders. Mobility test engineer Daniel Fuller calls ‘game over’ when I manage to ground one of the vehicle’s six wheels on a particularly large lump of stone.

Thankfully the real rover, some 200 million kilometers (125 million miles) away on the Red Planet, is in safer hands. And the way it’s driven is rather different.

“It’s a common misconception that we’re just ‘joysticking’ it or we’re driving and sending these commands and we’re suffering a 15 minute delay,” says Fuller, who divides his time between the rover control room and Mars yard. “We actually plan an entire day – or a sol as it’s called on Mars.”

Each of these daily missions is overseen by people like Sanjeev Gupta from Imperial College London. When I meet him, the geologist and senior member of the JPL science team is living on Mars time.

“During the Mars night we prepare the sequences the rover has to do,” he explains. “Then we uplink those commands and, when the rover wakes up, it carries out those tasks. But a Mars day is 40 minutes longer than an Earth day so you get progressively out of synch, so the time I arrive at work changes by an hour every day.”

And that’s not all. “We don’t get a signal direct from the rover to Earth,” says Gupta. “It has to go through communications satellites - Mars Reconnaissance Orbiter (MRO) and Odyssey - and these obviously have different times [when they’re overhead].”

“Generally you’re moving an hour forward each day but suddenly, like tomorrow, I’m going to step back two hours. I’m progressively getting used to it but the first three weeks were awful,” he groans, “I was permanently exhausted.”

Unexpected plans

During the Martian night, dozens of scientists, including Gupta, anaylse the images and data coming back from the Red Planet and discuss what they want to do next. They hold a series of meetings to prioritise time on the instruments, choose which images to capture and where the rover’s going to move.

“It’s quite complicated because you have to work out how much power each instrument is going to use and how much heating time they require,” Gupta says. “Because they’re so many instruments, everybody wants to have a go – so one instrument might get five minutes, another ten minutes.”

Once the arguments are had and decisions reached, the drivers get to work, coding the next day’s instructions. And this is way more complicated than programming one of those ‘80s-era Big Trak robot toys.

Curiosity is the fourth rover (since the 1996 Pathfinder mission) Nasa has run on Mars in recent years, and the procedures have got better with every mission. Armed with 3D images from its navigation cameras, the drivers work through the Martian night to map out the best, smoothest, route to the next destination. They factor in any stops along the way, to take pictures or operate an instrument, and run a simulation of the journey to double-check they have got it right.

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